Zwift racing: everything you need to know
Whether you’re training for an event or just want to tear the legs off your riding buddies in the virtual world as well as the real world, racing on Zwift is a great way to compete, train and have fun on your bike.
Zwift racing is one of the newest and most exciting forms of bike racing out there, and if you’ve not yet taken the plunge, you could be missing out – not only on some great training but also on a lot of fun.
If you’ve invested in a smart trainer, racing on Zwift is one of the best ways to get the most out of your lovely new toy because it enables you to compete against other like-minded cyclists from all over the world, whenever suits you, and from the comfort of your own home.
And while a Corinthian spirit might be admirable, it’s not all just fun and games – virtual racing can be a serious business. Eight pro teams competed in this year’s Tour de Zwift, for example, and the first ever UCI Cycling Esports World Championships will take place later this year.
Maybe you’ve got what it takes too? There’s only one way to find out…
If you’re new to Zwift and wondering what it’s all about, don’t forget to check out our complete guide to the online virtual training and racing platform.
What you need to get started
Before you can start racing, you’ll need to sign up for a Zwift account, if you don’t already have one. You can get a free seven-day trial if you register for a Zwift account online, but after your trial period ends it costs £12.99 / $14.99 per month to continue using it.
There are a few things specific to racing, beyond the standard turbo training accessories, that you’ll want to ensure you have in place before you jump into a race.
You can race online using any Zwift setup, from budget trainer to the ultimate smart bike, but for the best experience you ideally want to use a smart trainer.
If you only have a classic-style trainer you can use an on-bike power meter to race, but you’ll miss out on simulated gradients, which are a key aspect of creating an immersive experience.
Just like in the real world, the most important thing is to make sure you’re prepared for the entire duration of the race (races tend to last between 20 and 40 minutes). If you have to stop mid-race to fill your water bottle or grab a towel, you’re going to be dropped immediately.
So, make sure you’ve got two full bottles (consider filling one with water and the other with a sports drink), your towel is within reach, your fan is set up correctly and all of your devices are plugged into their chargers.
How to sign-up to Zwift
Visit the Zwift website to sign-up for a free seven-day trial. After your trial period ends, Zwift costs £12.99 / $14.99 per month.
How to find a race on Zwift
Races in Zwift are classified as events, so the easiest way to find them is on the Events page in game or to use the Zwift Companion app.
You can then filter events according to what kind of race and category (more on this later) you’re looking to enter. Once you’ve found a race you like the look of, simply tap the plus icon next to your category to enter the race.
Before signing up, make sure you read the description carefully because each race can have slightly different rules, and you risk getting disqualified from the results if you break any of them.
You should also consider signing up for a ZwiftPower account so you can be included in the official race results. Once you’ve done that, you’ll be able to link it to your Zwift account via the connections page of your profile on my.zwift.com.
How to pick which category to enter
Similar to how bike races in the real world are organised, Zwift races are split into categories to make each race more of a fair fight.
In Zwift, it’s fitness that determines your race category, not points accumulated through your results in previous races.
Each category in Zwift is determined by your watts per kilogram (w/kg) at Functional Threshold Power (FTP), so the higher the category, the stronger riders in that race will be.
The four categories are:
- A: 4.0 w/kg or higher
- B: 3.2-3.9 w/kg
- C: 2.5-3.1 w/kg
- D: 2.4 w/kg and below
You can work out your w/kg by dividing your FTP (if you don’t know what yours is yet, you can take one of Zwift’s FTP tests to find out) by your weight in kilos.
For example, if your FTP is 250 watts and you weigh 65 kilos, your FTP would be 3.85 w/kg, putting you in category B.
Zwift racing tips: six tips to become a virtual racing supremo
1. Do your homework
Knowing the course is a key component to success in Zwift racing.
There are short crit races that favour sprinting, speed on the flats and repeated efforts well above FTP, but there are also hilly races that take in lumpier routes, such as the Volcano Climb, or on occasions, the Epic KOM.
Knowing when the attacks are likely to come, or where to attack if you’re feeling strong, can be the difference between getting dropped, getting in the bunch or blowing the race to bits with your attack.
Just like in the real world, moving up to the front of the bunch before the start of a climb is a great trick to give yourself a greater chance of staying with the group.
If you’re sitting at the back you’ll have no choice but to hold the wheel in front when the pace rises, but if you start at the front you can drift back through the pack and get a draft on every wheel in the group.
Zwift races will typically surge at the bottom of the climb as everyone fights for position, so be prepared to make an early effort.
Sitting too far back in the bunch also puts you at risk of missing an important move. When the going gets tough, riders will start to leave gaps, meaning you’ll have to make surges to try and bridge to the group in front.
2. Horse for the course
Don’t forget to optimise your bike setup for the course – the bike you choose will have a bearing on your performance, depending on the demands of the terrain.
If you’re racing a flat course, forget about weight and focus on aerodynamics, but if there’s a huge climb on the course you might be better served with a lightweight setup.
And before anyone thinks it might be worth riding a TT bike on the flat courses, don’t forget that you can’t draft other riders when using one of Zwift’s time-trial setups, so it’s going to leave you at a very significant disadvantage.
3. Full gas from the gun
If you’ve never done a Zwift race before, it’s hard to grasp exactly how hard the first few minutes of the race can be.
Get the game loaded up with plenty of time to spare and get in a good warm up.
Your avatar will automatically be transported to the start of the race course a few minutes before the start, but if you want a place at the front of the pack (which you really do) then get set up and join the event as early as possible.
Once you’re in the race pen, keep on spinning your legs and start pushing some big watts just before the start gun, so you don’t miss the jump.
If it’s a big race and you miss the initial sprint off the line, you’ll end up at the back of the pack and it will be very, very hard to move up to the front. The most likely outcome is that someone in front of you will lose the wheel and your entire group will get shelled. Game over.
Instead, dig deep into your suitcase of courage and hold that wheel in front. Like cyclocross or criterium racing, the effort will probably be way above your FTP for the first few moments, but it will eventually settle down to a more sustainable level.
4. Surf the wheels
Remember to pay close attention to your draft status as well. When you’re in the draft, your avatar will sit up and put their hands on the hoods, but when you’re not they’ll move into the drops.
Drafting saves you around 25 per cent of the effort of riding solo, so let everyone else burn themselves out before you attack. As former world champion and Classics legend Hennie Kuiper said, “Racing is licking your opponent’s plate clean before starting on your own”.
5. Get aero
Did you know that you can do a ‘supertuck’ on descents too? If you stop pedalling while going fast enough on a steep descent, your avatar will sit on the top tube to coast downhill in a more aero position, helping you stay in the pack while getting a little rest.
6. PowerUps
Lastly, when you’re ready to attack, make good use of PowerUps.
We’ve covered PowerUps in more detail in our Zwift guide, but using them in the right place and at the right time can be a game changer.
Saving a Helmet Aero Boost (which reduces your avatar’s aerodynamic drag by 25 per cent for 15 seconds) for the sprint to the finish, for example, could be the difference between a good result and finishing in the middle of the pack.
The Feather Lightweight PowerUp, on the other hand, reduces your avatar’s weight by a whopping 9kg for 15 seconds, so is best used to attack on a steep climb.
To activate a PowerUp, you just need to hit the spacebar on your computer, or the on-screen PowerUp icon in the Zwift Companion app.
.(tagsToTranslate)Zwift(t)Road Cycling
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